It's been a bit of a busy hobby time of late with projects and ideas floating in and out of our heads, so we thought it was about time to share them.
As you may know, we're Beastmen fans here, and the Tzeentch Beastmen, the Tzaangor, have been a bit of a challenge getting the look and feel right. Then the other day I hit on the thought of putting wings on these birdy-Beastmen, and by the Gods it worked! Although the colour combination may be a little off, pretty happy with the look of the Blood Angels wings - they're not too big and seem to suit the angular nature of the head and weapons. Bit of Green Stuff and the wings and you're set!!
The ongoing War Hounds Legion project, although at times sometimes on the back burner, never stops - this time with quite a bit of progress on the once-fledgling Breachers unit. With the help of some Forge World Death Guard torsos and Mechanicum heads, we were finally able to get the look we'd been after; heavy infantry! For more pictures and information on the changes to the markings and direction of the Breachers, head over to the War Hounds Project Blog.
In the vain hope that Games Workshop may actually give us some new Seraphon./ Lizardmen troops, we decided to try a test scheme on this Saurus Eternity Warden because frankly he's the best looking of their current models - even if he is Finecast.. The figure itself is a pain the arse to make; the moulding is all over the place, there's a lot of trimming and the pieces really don't fit that well together. Apart from all that, the paint job was a bit of an experiment with the scales having quite a bit of attention and going for a white body with tiny black tattoos, feet and face. Not entirely sure this is a strong scheme , but it's a start! The other colour is a jade green which was a contract to the orange of the scales.
If you've every listened to the Eye of Horus Podcast, you will have heard them mention NPCs for games. Well this guy is my Non Playable Character. He seems to be a scribe or maybe a guy stealing secret documents. Not entirely sold on the robe, so may work on that. He's a combination of Battle Wizard, and Mechanicum parts which work in surprisingly well... with the help of a hobby knife!
Finally, the weeks before Malign Portents were around the Undead. Having been a huge fan of skeletons in Ray Harryhausen movies, it seemed time - and the new Citadel Skulls made fixing the awful GW ones the old skeletons a breeze. Just a bit of a nip and tuck and they fit right on PERFECTLY! Really happy with these and their layered rather than drybrushed finish. The layering was a bit of a pain, but the result is so much better. Speaking of pain - the Mortarch kit is so so painful! STRUGGLING!
If you saw our full reveal and review of White Dwarf for January 2018, you would have seen us make mention of the Death Faction splash page. This splash page, as you know, is supposed to show us the full Death Faction for the upcoming Malign Portents "event" and beyond - though they did say that there would be new Death Faction minis on the way. So what's missing and what could be on the way?
Having a look across this shot, most everything seems to be there, but there are some noticeable absences:
The Mortarch kits are not there, even though Arkhan the Black is available in the Start Collecting Skeleton Horde. You could get all three though in the rather pricey Fate of Shyish bundle.
Apart from the Terrorgheist kit (which also contains Zombie Dragon and Abhorrant Ghoul King on Terrorgheist kit) and Corpse Cart all of the Webstore Exclusive are not in this list.
The Wight King with Baleful Tomb Blade and Skeleton Warriors (5 models) are also missing - but one of the kits that surprises us and could be a hint of what's to come are the Zombies. This is a very old kit, not in keeping with any of the current kits in the Warhammer line.
With Games Workshop hinting at some new Death kits, it seems like maybe we'll see some zombies, maybe in the style of the Poxwalkers but hopefully more poseable.
So Malign Portents, the new global campaign has been launched, and despite a website, tester videos and extra stuff, it's not super clear exactly what is going on in terms of story - but this is what we do know.
This is a global campaign affecting all Alliances in the Age of $igmar.
As we reported yesterday, Games Workshop themselves recommend new players of Warhammer Age of $igmar head to the Malign Portents website as their new home for Warhammer in the fantasy realm.
The first part of this campaign will be for you to buy a Starter Set in store and build it to start your forces.
It seems that Nagash King of the Undead, is waiting for his time to strike and now may be it, as omens of doom sweep the land.
There will be a Malign Portents book (left) with fluff & rules released soon.
A second launch date has been revealed - 17.02.2018 - to keep our eyes on for more information! Nagash is the figurehead of this...
Now although info is a little scant right now, this Behind The Scenes video (below) will help... sort of!
Age of $igmar got a bit of a bad wrap at launch because of it's ridiculous prices, but 2017 has seen a rethink of the pricing with the Tzeentch releases being generally very well priced and this week seeing the new jumbo-sized Stormcast Eternal sets hitting the shelves. They're much better value, 100% more troops for sometimes only 20% more or less - and boy are the staff in store pushing hard on Stormcast!
This week also saw the release of a box so small you could blink and miss it - it's the loyal companions of the Stormcast Eternals - the Gryph-Hounds, who can be fielded as a companion beast or in it's own 'pack'.
Pricing on these are competitive; 6 miniatures for $40 AUD, which again falls into this new price point.
Apart from the small box, the next thing you'll notice are the awesome colour schemes on the box - it's as painter's dream with both dramatic and more traditional schemes.
Before we get to the minis, the instructions are in the new format of the Age of $igmar releases, with the stats in multiple languages and greyscale and colour how-to instructions.
Interesting to see that if you take a Gryph-Hound as a "companion" it doubles it's attacks to 4 attacks if it's within 3" of it's assigned character model.
There are 3 unique miniatures in the set, but two sprues of each to get your 6 miniatures.
The moulding is very nice - crisp and deep - exactly what you would expect from Games Workshop (unless it's the crappy scenic bases).Included in the set are heads to make 6 standard Gryph-Hounds and also 2 heads if you want to make Alphas, the big dogs of the Gryph-Hound packs.
You may have noticed in recent years, Games Workshop have generally done quite well hiding join lines on their completed models - from straps to hiding them in muscles joins - they've done a really good job. This was going to be harder for these guys. They have a kine straight down their back but they have tried to hide them in the feathers around their necks, so that shouldn't be too much a a trial to clean up.
Overall these are nice little models, just a bit smaller than a GW standard horse (not those big Chaos ones - they're huge!). At this price and being so interesting to look at, this is a great buy.
The Tzeentch releases from games Workshop have been hitting thick and fast, and it's not just the Tzaangors that are bolstering the forces of the Chaos God, there are human acolytes for The Changer Of Ways too - the Kairic Acolytes.
We first saw these guys, like the Tzaangor, in the Silver Tower boxed game. At the time more cannon fodder for the heroes to slaughter as they made their way through the game, Games Workshop have now released a box of 20 plastic multi-part (not to be confused with multi-pose) minis.
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Making unboxing videos is pretty fun and it makes you look at the miniatures in a whole new way - really apprciate the details and opens you mind to modelling possibilities.
This weekend saw a massive release of Tzeentch stuff, some so popular it sold out pretty quickly.
So without further ado, here's our look at the backbone of the Tzeentch Legions, the Rubric Marines and Tzeentch's loyal attack dogs, the Tzaangors - and didn't they have a surprise in store for us!
Thousand Sons Rubric Marines
Thousand Sons Tzaangors
We all have our fanboy/ fangirl moments - but this video that Games Workshop put up on their Age of $igmar Facebook page is so cool in that it captures that moment - infectiously!
It is all of us, at some point, but with WAY cooler hair.
I'm legitimately jealous of this guy's hair!
There was a time, Fellow Traveler, that Chaos Warriors came in all colours. Of course the now standard Games Workshop black and of course some red, but also blue and yellow and pink and green, purple and orange and... oh I already said blue! These were the days of a more characterful (not a real word, so I copyright it!) Chaos Warrior. Some of them had names and they were coming off the back of what were called Chaos Champions, a hangover from the days of collaboration between Games Workshop, D&D and TSR.
Now I've always been a bit of a sucker for a Chaos Warrior in green - they just look cool! In the current universe, I guess these would be Chaos Undivided, certainly not one with the current pantheon of Gods - a once battle-hardened and noble warrior filled with the desire to conquer in the only way he knows how - with blood and iron!.
It was actually great fun to go for this older look again. The base is Caliban Green with a wash of Abaddon Black, the highlight is a mix of the base and Gretchin Green.
The palette is purposely very restricted in keeping with the style of his roots way back in the late 80s.
I hope you like this little experiment in colouring - who knows, maybe yellow is next! There's a challenge...
So what do you think of the Grand Alliances? Have you fiddled with them? Have you found some holes that don't quite make sense?
Keen to hear your thoughts...