It's not like the Community even needs to see much. Have a look at Warhammer The Old World and Cities of $igmar - we have no release date but people are excited. With Warhammer 40,000 at the moment here is no buzz, no anticipation, no momentum.
Anyone who runs any campaign or promotion will tell you the importance of momentum, and how if it stops you have to start from zero all over again. At this point, Games Workshop have absolutely dropped the ball. Imagine this was a Kickstarter - would you call this a successful Kickstarter? No, the product is left floundering. Sure it's holiday time in the UK (or was) but the things GW need to show have already been teased; 1) Codex, 2) preview the Space Marine miniatures, 3) release the Leviathan miniatures individually, 4) tell us what's happening in the universe, 5) start releasing the Tyranid models you previewed. It's not rocket science, it's all stuff that exists but is being held back from consumers!
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Games Workshop, your Community is not enjoying your game. You need to fix that by getting more buy-in from the fans. Get them excited, deliver on your promises, keep the momentum flowing.
Also from Forge World this week is the subtly named Bilerot Vomitflesh, a new big boy for Nurgle in Blood Bowl.
The contribution from Games Workshop this week is in the form of books, with the rather handsome Limited Edition version of Realmslayer: Legend of the Doomseeker and Godsbane in paperback on pre-order this weekend. With the Limited Edition books flying off the shelves it will be interesting to see how this one goes.
It's also a White Dwarf week, with Issue 491 here to line the budgie cage with.