It's been a while since the Project: War Hounds section of the site got a solid update - but that doesn't mean things have been static. You may have seen posts on the Facebook and sometimes the Blog page, but the Project: War Hounds section is for a more lengthy exploration of the Legion that we are building from multiple sources while at the same time actually building a cohesive look and feel. It all takes time, and that is sometimes lacking in our busy world! Suffice to say, there has been a lot of slow force building (as you saw the other day) and a number of units are nearing completion. In honour of that, head on over to the War Hounds section of the site and you can see a slice of what we've been up to.
Although the updates have been few and far between, there has actually been a lot of movement on the War Hounds Legion force. It may just be one or two minis a week, but slowly it's getting bigger all the time with new units forming and a more cohesive look to the markings and feel of the army. Today I was very happy to finish the Tactical Support squad, with their super-fluffy Volkite weaponry. This unit spans a bit of time - actually having the very first War Hound I ever painted amongst its ranks.
For more pics and detailed write up, go to the Project: War Hounds section
Well not literally of course - technically skeletons live forever - BUT the point is, these new Chaos Warriors have us so exited and they really only seems to register a blip on the Community radar.
Apart from the same upside down shields the Mortek Guard have, these miniatures are such a generational leap beyond the now-iconic Chaos Warriors that have stalked the battlefields for decades now. Even if they are mono-pose, the dynamic nature of the poses really sets them into the area that the art for these miniatures has existed in for a long long time.
A close look will actually show you a melding of the current Chaos Warriors and the ones that came before it - who frankly look pretty squat and sad these days but were once amazing!! The Chaos Knights are a huge improvement to the current range, who do have amazing horses, but the riders aren't that great.
One of the big winners here is the leader of this foul band of brigands who has obviously been pose a a dark reflection of the Astreia Solbright or Vandus Hammerhand or a Lord-Aquilor.
All of it is just clever stuff and although releases come and go, this one is really one to look forward to!
Man these Thallax are a pain in the butt to make!! If they weren't so damn fiddly, we'd definitely have more. The latest addition is the quasi-leader so I decided to go with a more human pose. These are entirely sentient machines after all - robots with thinking, feeling human brains - who will kill you!
Who doesn't love Thallax? Apart from the poor sods you have to build these incredibly fiddly bloody models of course. The Thallax look amazing - the super soldiers of the Mechanicus, these are how the Space Marines would have been in they were human-augmented robots and not robot-augmented humans. During the Great Crusade and through the Horus Heresy, the Mechanicum would task out these powerful sentient robots to the Adeptus Astartes Legions, so surely the XIIth Legion War Hounds would have had some, right? They certainly used Praevians, and Praevians need robots!
Who said sticking to one project was a good idea. Having been going full steam ahead with the War hounds Project, I got a little distracted - and by all things, Goblins. Have no idea why, maybe some moon-powered magic. This project was really about updating the old Stabbas/ Shootas kit and making a more Brian Froud looking Goblin force. Brian Froud is the visionary behind The Dark Crystal and Labyrinth, with a particular style to Goblins - a style Games Workshop have obviously been influences by for their latest Gloomspite Gitz faction for Age of $igmar. Really I just wanted to experiment with infantry, so this was a good place to start. Taking the standard Stabbas/ Shootas kit I cut the heads off and replaced with with the heads from the Squigg Hoppers kit. They don't kit perfectly, so there's a bit of trimming, but they are a big improvement on the original heads. Then I went about sculpting different types of armour on the hands and arms with Green Stuff. This was meant to look haphazard and old, worn out. Then it struck me that a form of spiky or chitinous armour on their backs would be cool, so I bought some Grey Stuff due to it's harder and sharper consistency. This works better for armour plates that Green Stuff as it will give you sharp edges. It also dries a lot harder so you can sand or scrape it into shape. Small balls were then added to make rivets. Overall quite happy with them. The standard bearer has more armour as an experiment for the leader's look, which I haven't quite worked out yet...
Painting has begun, and you will be happy to know that this project will get done before I start another - no matter how much I can hear the War Hounds calling to me.. .and maybe the Dark Angels again too.
When the Chaos Knights were released, their little cousins - the Armigers - were oddly missing from the release schedule. We'd seen them in pictures in banner ads across the GW site (see below) but not on offer to buy. Well it seems that they did appear, but only in New Zealand and in a not entirely finalised and confused write up on their webstore. The entries mention both Imperial Armigers and War Dogs, in fact even the box art are the Imperial versions. Be curious to see when we do get these, but now at least we do know what they will look like! The Knight Armigers aren't the only ones - by the way - their much larger cousins the Chaos Knight Tyrants are also on the GW NZ Webstore! Like the War Dogs, these don't have an extra Chaos Upgrade Sprue with spikes and the like, it's just a different colour scheme and again a confused partially done write up which doesn't show Chaos decals or the box art.
EDIT - And then without any warning or fanfare, they've turned up, a day later, on the Australian webstore
For some weeks now I've been tooling around with a Chaos chariot, wanting it to fit into a Slaanesh force. Having never painted pink, this was interesting as it's such an overpowering colour. Thing is, pink is just one aspect of Slaanesh, there are purples and especially blacks, so when it came to the driver it was time for more experimentation using a dark pink and a new skin tone to have a more dusky look. My vampires and Dark Eldar have a warm grey tone, so this needed to be different and was Flayed One Flesh with a wash of a warm grey and a touch of purple, then working the highlights up with the base and white. The miniature itself is a Kairic Acolyte sliced and diced with a Slaanesh Daemonette head. The straps across the body are Green Stuff and the shoulder armour is from the Hellstriders kit.
There's no real rush on this model, so will tinker away at it and see what works!
So here's a story - the very first time Apocalypse came around Games Workshop released a Space Marine Company box. 106 multi-part Space Marines and 9 Rhinos - it's a beast of a set! Full of excitement I bought this box. Yes well... Suffice to say - who doesn't like a big army box?
The preview of these sets buzzed through Beardy Hammer HQ as we zoomed in on images to see the contents, slavering madly in excitement.
These sets are split up across most of the factions (interestingly missing Drukhari so far) and then into role, so you will see Space Marines and Chaos Space Marines get Battalion Detachments, Mechanicus (OMG a box of Kastelans!!), Tau and Eldar get Vanguard Detachments, Imperial Guard, Orks and Tyranids get Spearhead Detachments, Necrons get an Outrider Detachment (guess this is what the Drukhari would get too) and then there's a Super-Heavy Detachment for Imperial Knights (and you would assume the Chaos Knights would get released for Apocalypse so there's probably one for them too).
The Space Marines ones seem to be a mix of multi-part and snap-fit minis, giving you a tonne of dudes. The Mechanicus one, depending on the price-point could be a solid saving on what is, in Australia at least, a pricey kit, while the Tau one is a flavour we've seen in various incarnations - swapping out the Ghostkeel for a Riptide. The Eldar Detachment, like the Mechanicus, could be a good cost saving too - also a great set which could look striking on the field. The Imperial Guard Detachment is the only one with a transport in it which makes sense with all the tanks, while the Ork walkers and Tyranids are great force builders is nothing else BUT it is curious not seeing a horde option for Tyranids in here. The Necron Outrider Detachment will likely outflank anything and if the Drukhari get a set like this, it would make perfect sense. The Imperial Knights sets speaks for itself, but curious if there are weapons options for the Helverins to make the Warglaives.
Now we've seen these, but I wonder if there might be a Space Marine Spearhead one coming with Predators or Land Raiders, or a Craftworld Outrider with Jetbikes (or maybe that will be a Harlequin allied set?), or an Ork Battallion set with Nobz and Boyz galore. Lots of possibilites, either way a good way to army build and save some money.
We'll leave you with this observation though - that Apocalypse Space Marine Company set I got back in 2007 I told you about earlier was to build an Apocalypse force - how do you think that went? Spend wisely.
You may have seen some of my Technocracy force before - loyal subjects to Hierophant Keltis Crannax, Mortus Pultii of the Fluvian Cluster, Protector Ultimus, Master of Man. Although updates here have been slow, there's actually quite a force growing now - this weekend topped off by the addition of a Kastelan Robot, an ancient relic of a time long lost.
The Kastelan Robot is reasonably common in the Mechanicus forces of Mars and served with the Emperor's forces in the Great Crusade and with many sides during the Unification Wars on Terra. They have been around for well over 10,000 years, some say 20 or even 30,000 years, making them likely to be amongst the far-flung worlds who lost contact with Terra tens of thousands of years ago. This is how this particular machine is found in the forces of the Heirophant.
As you can see, the standard Mechanicus Kastelan is not what we have here. Centuries of innovation and design upgrades have made it an entirely different beast. In fact although the Mechanicus and the forces of Terra barely know how to use the Kastelan, having to use a Tech-Priest to guide it and with limited flexibility, the Heirophant's forces are using a robot entirely able to function by the means of Terran-outlawed AI. It possesses new weapons, plus vastly updated sensors and control systems in a new cranial control surface. The power system is also entirely different - swapping out whatever the original power core was (the Mechanicus one is not the original either) for something built from native tech. This is not the plodding mindless robot of the Imperium, this is something much closer to its original functions seen so many thousands of years ago.
This miniature really was a triumph of the bitz box - using a combination of the original Kastelan Robot kit and adding bitz from the Kharadron Arkanaut Ironclad and Thundrik's Profiteers. As this is not piece of technology from an age before the arcane crafts of Adeptus Mechanicus, I wanted to use as few pieces from that range as possible and go for something a bit more Steampunk - far away from the traditional grimdark look - so the Kharadrons came to mind.
The head started as the backpack from the Thundrik's Profiteers with added Skitarii and Kharadron bitz. This wasn't meant to look like the torture droid from the Death Star in Star Wars, but maybe it's so ingrained in my consciousness it just came out! The torso was an interesting challenge as it's quite large and bulbous, and very Adeptus Mechanicus looking. In fact the front of the torso actually has the control surface from the Adeptus Mechanicus Tech-Priest on it (alluding to the idea that you don't actually need a Tech-Priest to run it at all) with a Skitarii backpack and the front of a Kharardon helmet, echoing back to the first Heirophant troops I did. The back of the torso was quite a bit of fiddly work, removing almost all trace of the original power pack and adding various Kharadron backpack, tubes and pipes pieces. I'm very happy with this part actually, and may revisit the paint job later on.
The arms are pretty stock standard, but cut off at the elbows and new elbow joints added from cut up sprue to give added movement to the pose. The weapons needed to be something totally different from the Imperium but also work in with the look i'd already started - so I cut down the front gun from the Arkanaut Ironclad, added some pipes and a cut-down sensor from the a Skitarii backpack as well as another form the top of a Skitarii gun. The second weapon is my favourite and based on a Gundam Acguy missile pod arm. It's actually two re-purposed parts off the Arkanaut Ironclad engine with holes drilled into it to make the launch tubes. The magazine underneath is a Cadian grenade launcher cut up and re-positioned. The legs are pretty standard, just using the groin armour from a Space Marine Centurion cut down to fit. The bottom of the legs were then given stretched sprue around the front armour plates to be echo the MKIII armour used on the legs of the infantry. The toes also got some love, with trigger guards from Skitarii guns used to create these upturned toe decorations, sort of Byzantine looking - an echo back to another Empire from the past.
So there he is - a fearsome adversary for the forces of the Great Crusade to come across as they expand throughout the old dominions of Man.
Project: War Hounds
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