It's pretty safe to say that Warhammer Age of Sigmar is probably the biggest thing to happen to Warhammer in many years. Precipitated by The End Times, Age of Sigmar is set hundreds of years after the sundering of worlds, so much so that those times are consigned to myth and legend.
Chaos has ruled supreme since Sigmar's alliance was betrayed (by whom I'm not sure) and the people have suffered horribly. Age of Sigmar surrounds the return of Sigmar and his new forces as they attempt to liberate the worlds from Chaos. It's an interesting plot device to have all we have know consigned to history. Pretty smart actually!
White Dwarf #75 is entirely involved with this release and fleshing out the universe. There is a lot of fluff, the four page rule set (how weird is that BTW), the Warscrolls (which are like the 40K Datasheets) a painting guide of sorts (curiously not called Paint Splatter), Sprues and Glue looks at construction of some of the kits (little that there is) - this is simply one of the best looking White Dwarfs we have seen. + + More After The Jump + +
Like many, I've spent a bit of time wondering if this is for me. It's $200 AUD and the figures aren't really that poseable, there's repetition in the poses and (the crucial question) would I ever paint them all considering I still have a Stormclaw boxed set I haven't even touched! So I ordered it anyway...
There's some detailed shots of Vandus Hammerhand, his elite Retributors (below) and the Lord-Relicator Ionus Cryptborn. Despite their limited poseablity, the poses you do get are really dynamic!
With him are Threx Skullbrand who carries Khorne's Portal of Skulls. Having seen the game previewed today, the portals are an important part of the game, so if you have a character carrying one it may be an interesting game dynamic.
The big beasty is Skuldrak who has been mutated by Khorne to be a dentist's best friend!
Boss man with the whip is Vekh the Slayer who's possibly the only overweight Khorne guy I can remember, but he has a whip in one hand and a sword for the other, so no one is too worried about telling him!
The rules seem very simple and it will be interesting to see if they will stay this way as the game matures.
There's two new figure cases (which incidentally cost more than the game itself!) and the Painting Guide. I had a look at the Painting Guide this morning and wasn't that impressed. It's quite sparse and although it has instructions how to paint certain things, alternate colour schemes and banners of famous units are missing. It just seems like a big Paint Splatter which is a real shame!
Gold is the order of the day with the new gold spray and two new gold paints. Be good to have a new gold base colour to add to the range. Not sure about the current offerings at all.
With recent 40K releases they have been very generous with allowing each one it's own page so it seems odd to cramp them up like this. You can make out the writing, but not that well. It all but defeats the purpose I think. BUT, at least you can find out that the Blood Warriors are seemingly the new name for Khorne Beserkers
That being said, Orcs aren't Orcs anymore., neither are lots of the old race names and the alliance between Sigmar and Lizardmen opens this right up!
My Games Workshop had extra copies, but don't rely on that too much!